Mark Morgan's music will be in Fallout: New Vegas

Never found such shit as the radio stations fitting to the Fallout games. Sure, as a little intro track it's ok (even though it's MUCH overused, same as the "War, War never changes" line), but not as representing the official Fallout 3 Soundtrack for example (they didnt even bother to put on Zur's Tracks on that). It just feels horribly wrong walking around with that Radio Stations around. They probably thought "this is so sarcastic and so much fitting to the Fallout world!"

And heh, I don't want to hear remixed versions of older Morgans tracks. I rather don't hear anything then just remixes. But heh, then the rumors I heard that some of MM's works are in FO:NV are true. :)
 
Incognito said:
Do some research before speaking out of your ass
Stepashka, you are so rude. There are people, that don't played Tactics because they don't like it.

We are talking about soundtrack of game where Zur can forget about that style one more time.
Old school radio will do all work.
 
The idea of radio stations fits a post-apocalyptic setting. Radios make sense as a means of communication across the wastes, between scouting parties, etc. Bethesda just didn't execute it well. They decided to use the radio to slap on some music from the 40s to let the player know "Hey! This is retro futurism!" A cheap tactic, and the emphasis on the retro future should have been toned down in Fallout 3, yes, yes it's been discussed.

I mean, sure, if there are some people who want to use a radio frequency more for entertainment, for a sense of normalcy, then so be it. But it shouldn't have been the main use of radios and radio technology. Radios should be mainly for communication, little bits of conversations between parties fading in and out of the static, giving the player little hints as to where and what rival, neutral, or ally groups are doing.

I kind of felt a little bad for Zur, since he composed these tracks for the game, and most people probably just listened to the radio songs. He got paid so whatever.
 
verevoof said:
I mean, sure, if there are some people who want to use a radio frequency more for entertainment, for a sense of normalcy, then so be it. But it shouldn't have been the main use of radios and radio technology. Radios should be mainly for communication, little bits of conversations between parties fading in and out of the static, giving the player little hints as to where and what rival, neutral, or ally groups are doing.


Exactly. Who is in the need to hear music, composed nearly 200 years ago in New Vegas, or even Washington? It's not that when the Nukes dropped there was no new music. I'd much rather hear this "new music" (like the tanker dude in FO2) then some Frank Sinatra stuff. Its not that I dont like this, I find it good, but it doesnt make sense. If one sets a radio station up, like you said voof, then they share informations important for survival, not some "Blue Moon".

I kind of felt a little bad for Zur, since he composed these tracks for the game, and most people probably just liste
ned to the radio songs. He got paid so whatever.

Even if it might be some kind of blasphemy, but 4 of the 12(?) ambient tracks in FO3 were good. They were ok. The FO:T soundtrack from Inon Zur was also ok. I dont understand the hate to this guy, even though MM makes a bit more of the independent artist.
 
please have Khans Of The New California, please have Khans Of The New California, please have Khans Of The New California.


that's my unofficial "Fallout theme" :D
 
verevoof said:
I mean, sure, if there are some people who want to use a radio frequency more for entertainment, for a sense of normalcy, then so be it. But it shouldn't have been the main use of radios and radio technology. Radios should be mainly for communication, little bits of conversations between parties fading in and out of the static, giving the player little hints as to where and what rival, neutral, or ally groups are doing.
Yeah, there should have been something like a CB radio for that kind of communication, finding new locations, hearing gossip etc.

Also, I would have loved it if there were quests for Three Dog to find old record stores and collections - to bring him unique tunes he could then begin spinning on GNR.
 
SkuLL said:
Also, I would have loved it if there were quests for Three Dog to find old record stores and collections - to bring him unique tunes he could then begin spinning on GNR.
Three Dog: "Go find a record store and bring me back some tunes!"
Lone Wanderer: [Intelligence] "You want me to go find a record store and bring you back some tunes?"
Three Dog: "Well, holy shit! Aren't you a chip off the old block? You are as smart as your dad!"
 
rcorporon said:
I'm actually kind of bummed that they are simply re-using music from the old games... new game should have new music.

Totally. This is probably the cheapest way so far to win over the old fans who weren't exactly convinced with Fallout 3.

We already know Bethesda's way of interpreting the Fallout universe and making it work for a new generation of gamers, and now we get to see Obsidian's take on it. It's totally with the times, that I can't deny, and it's called: RECYCLING OLD ASSETS!

Think about it. Why try and come up with something new that is still Fallouty if you can just re-use the old stuff? It's cheap as feck and you don't have to worry that the old fans won't like it because: it's already Fallout. It always was. So let's toss in some Marcus and let's toss in some Mark Morgan and they'll be satisfied.

This is a big fail. It's cheap and all it seems to say to me is that we have some designers on our hands who are mighty afraid to lose their street credibility. Ha! But they still just lost it.
 
The game will have new music composed for it as well, much of the old stuff seems like it will be remixed, and Fallout 2 had mostly old music as well but I don't think I've ever seen anyone complain about that nor did it particularly hurt the game.

It all depends on how they will end up using it.
 
But Fallout 2 was released one year after Fallout. New Vegas is released more than 10 years later.
 
Which matters how exactly? I'm sure they could've composed more original tracks in that time-span.

To clarify, I have my worries myself about whether they'll manage to get the music to fit in with the new stuff. I'd also much rather have new versions, though I think re-using some themes and sounds makes all the sense in the world considering that the game-area is geographically fairly close to that of F1 and F2, plus with some returning factions and all that.

But yes, clearly the Obsidian/Bethesda designers are afraid of losing their street cred, I'm sure they cry themselves to sleep every night thinking about what the people with the *real* street cred will think. :roll:
 
Well, Fallout 2 got a bunch of new tracks in the same style, additionally to what was there already. Also keep in mind, that Fallout 2 does *not* use all tracks from Fallout 1.
 
Lexx said:
Well, Fallout 2 got a bunch of new tracks in the same style, additionally to what was there already. Also keep in mind, that Fallout 2 does *not* use all tracks from Fallout 1.

Neither will Fallout New Vegas probably.
Honestly, to me this seems just nitpicking. Ultimately what I'll judge is whether the soundtrack is good and atmospheric, not how many tracks they re-used or how much I believe the designers were trying to throw a bone towards No Mutants Allowed.
 
I've never said anything against it, but I agree if people think that this just has been done to "please" the "old fans" with something from the old games.
 
Lexx said:
I've never said anything against it, but I agree if people think that this just has been done to "please" the "old fans" with something from the old games.

so now us old fans are upset that Obsidian is trying to please us old fans? great. :roll:
 
Ew.

I can understand it, if someone is pissed, because they obviously only use the old music to please people group B, but instead of making more music of the old kind, remixing it with the new epical stuff. People group A is pleased anyway because of another Fallout 3 game.

If it's now clear or not, I stop posting about it, as it makes no sense anyway. Seems like there is always at least one who is pissed about detail x in the game. And detail x can be every single thing in the whole game.
 
The problem is that I've been listening to the Fallout 1 and 2 music for a while now ( not only ingame but also on my mp3 player ) so even though I love it, it hardly does anything for me anymore atmosphere-wise, since I know it by heart...

The "remixes" probably are the remastered versions of The Vault Archives anyway. Hope not, but my bet is on it.

Judging by the footage we've seen this week, it looks like there are new atmospheric pieces by Inon Zur too, not only orchestral music. They do not sound too bad actually !
 
MrBumble said:
Judging by the footage we've seen this week, it looks like there are new atmospheric pieces by Inon Zur too, not only orchestral music. They do not sound too bad actually !
Yeah, I hope Inon Zur sticks to his Fallout Tactics style more than the generic shit that was in Fallout 3.
 
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