Today I started making a pipe rifle with 3dsMax and I ended up with this:

And now I've decided to completely model (or at least try) Vic's house in Klamath.
Anyhoo, the textures may still look a little awkward, but I first want to get the models for all the scenery done, and then I'll start to get the texturing as best as I can.
Oh, and does anybody know what the weird thing on the back of the piperifle is supposed to do? It's kinda hard to model it because it is so vague in the picture...

And now I've decided to completely model (or at least try) Vic's house in Klamath.
Anyhoo, the textures may still look a little awkward, but I first want to get the models for all the scenery done, and then I'll start to get the texturing as best as I can.
Oh, and does anybody know what the weird thing on the back of the piperifle is supposed to do? It's kinda hard to model it because it is so vague in the picture...
