Fauna, Flora, Factions, and Facilities of the Wasteland

Y’know what, I’ve decided to change the Scorched. After the discussion we had where we talked about how “ferals” in classic Fallouts were literally just crazy ghouls who could still speak and use weapons, I’ve come to realize that’s quite literally what the scorched is, and that’s why I like them so much in concept. They’re basically what Bethesda’s “ferals” should be, so going forward that’s what they’ll be for me.

I’m still keeping the name Scorched, because I feel like it’s important for the complete opposite side of the country to have colloquial terms for beings. So rather than “ghouls”, they will be called “Scorched”.

I have to admit I’m not the biggest fan of the East and West intersecting in Fallout. I get America used to be one big nation, but I feel like with barely any working cars for the masses and the dangers of the post war, transcontinental travel should be off the table. ESPECIALLY so early on into the post-war.
 
Last edited:
Y’know what, I’ve decided to change the Scorched. After the discussion we had where we talked about how “ferals” in classic Fallouts were literally just crazy ghouls who could still speak and use weapons, I’ve come to realize that’s quite literally what the scorched is, and that’s why I like them so much in concept. They’re basically what Bethesda’s “ferals” should be, so going forward that’s what they’ll be for me.

I’m still keeping the name Scorched, because I feel like it’s important for the complete opposite side of the country to have colloquial terms for beings. So rather than “ghouls”, they will be called “Scorched”.

I have to admit I’m not the biggest fan of the East and West intersecting in Fallout. I get America used to be one big nation, but I feel like with barely any working cars for the masses and the dangers of the post war, transcontinental travel should be off the table. ESPECIALLY so early on into the post-war.
I think it would be preferable to just replace the Scorched with your Sappers. But that's just me
 
Aggressive, large dog-sized mutated rabbits with antlers called Jackalopes :rofl:.
They could reproduce like... rabbits. So there would be a good source of meat for predators. >_>

Mutated horned Kangaroos are mentioned and their remains are seen in the classic games. :nod:
 
Y’know what, I’ve decided to change the Scorched. After the discussion we had where we talked about how “ferals” in classic Fallouts were literally just crazy ghouls who could still speak and use weapons, I’ve come to realize that’s quite literally what the scorched is, and that’s why I like them so much in concept. They’re basically what Bethesda’s “ferals” should be, so going forward that’s what they’ll be for me.

I’m still keeping the name Scorched, because I feel like it’s important for the complete opposite side of the country to have colloquial terms for beings. So rather than “ghouls”, they will be called “Scorched”.

I have to admit I’m not the biggest fan of the East and West intersecting in Fallout. I get America used to be one big nation, but I feel like with barely any working cars for the masses and the dangers of the post war, transcontinental travel should be off the table. ESPECIALLY so early on into the post-war.
It's fitting, because the term "Brahmin", "Ghoul", the entire aesthetic of Shady Sands, combined with Aradesh speaking Dharma, could be deduced of their names origin being from Vault 15 multiculturality. In this case being heavily leaning toward MENA-India region. Scorched would very close to what average Americans would call them I think. I see that Fallout 76 mutants name being heavy references to the local folklore about cryptids, for instance.
 
It's fitting, because the term "Brahmin", "Ghoul", the entire aesthetic of Shady Sands, combined with Aradesh speaking Dharma, could be deduced of their names origin being from Vault 15 multiculturality. In this case being heavily leaning toward MENA-India region. Scorched would very close to what average Americans would call them I think. I see that Fallout 76 mutants name being heavy references to the local folklore about cryptids, for instance.
Exactly this. Like I said before, I’m not a fan of the transcontinental travel between coasts in Fallout. Even by the time of New Vegas, the NCR which is the biggest post-war nation hasn’t a clue about what’s going on in DC, Boston, West Virginia, let alone any other state in between that they haven’t touched. That’s how I think it should be for a long, long time. Until the Wasteland is tamed across the entire country and bigger networks can be established, but by the time that occurs Fallout wouldn’t really be all that interesting imo. So I kinda get annoyed when in Bethesda Fallout games people can just walk across the country like it’s a stroll on the beach. It makes America feel like a neighborhood to me. I think there should be some kind of invisible wall between these coasts where one side is completely different, unaffected, and completely unaware of the other. Some things are shared obviously like robots, vaults, I guess ghouls, etc., but not in the sense where everything is so uniform across the board. That’s where Bethesda really messes up imo.

Brahmin, Bottle Caps as currency, the BOS, the NCR, the Legion, the Khans, Fiends, all of that should mean nothing to someone all the way in D.C.
 
Aggressive, large dog-sized mutated rabbits with antlers called Jackalopes :rofl:.
They could reproduce like... rabbits. So there would be a good source of meat for predators. >_>

Mutated horned Kangaroos are mentioned and their remains are seen in the classic games. :nod:
I’ve been thinking about the Horned Kangaroo thing, now I’m curious as to where they came from as Kangaroos are certainly not native to America. I’m surprised they were never shown or expanded on.
 
Last edited:
The Fallout Sonora mod having an
invading Mexican army is so damn cool, love it.

However, sadly from what I’ve seen the only real use of it is just an outpost and not the full faction as a threat.
 
I’ve been thinking about the Horned Kangaroo thing, now I’m curious as to where they came from as Kangaroos are certainly not native to America. I’m surprised they were never shown or expanded on.
I'm pretty sure they were just a tiny joke. Something fun for when the player would examine the bones.
 
I'm pretty sure they were just a tiny joke. Something fun for when the player would examine the bones.
If I remember correctly, originally the outdoorsman skill was supposed to give you different messages when you examine things in the wasteland, so I always thought that message was supposed to be for low outdoorsman characters, and a high outdoorsman character would’ve been able to correctly identify the bones.
 
If I remember correctly, originally the outdoorsman skill was supposed to give you different messages when you examine things in the wasteland, so I always thought that message was supposed to be for low outdoorsman characters, and a high outdoorsman character would’ve been able to correctly identify the bones.
Interesting, that’s definitely plausible. I’ll have to test this when I return from my vacation.

I find it kinda funny how someone who’s lived in a vault all their life would walk out and just start labeling bones after animals that weren’t even native in the old world Americas.

Bit of a side tangent, but there’s an interesting thought experiment. There’s a couple books (All Yesterdays/All Todays) that sort of deal with something similar to this. All Yesterdays proposes the question of what if our knowledge on how dinosaurs looked based off just their fossils are all wrong, and similarly, All Todays proposes the question of how would future paleontologists think todays animals looked based off just their skeletons.

Both books take existing dinosaur skeletons we’ve reconstructed as well as modern animal skeletons and provides artwork of completely different looking creatures than what we know these animals actually look like, in order to hammer in the idea that fossil records/skeletons don’t paint a complete picture.
 
Last edited:
20220518_142912.jpg
If I remember correctly, originally the outdoorsman skill was supposed to give you different messages when you examine things in the wasteland, so I always thought that message was supposed to be for low outdoorsman characters, and a high outdoorsman character would’ve been able to correctly identify the bones.
 
I never bothered with 76 . I saw Fallout4 as Fallout meets The Sims. I played Outer Worlds which is piss poor in many ways so I was forced back to play FO2 Mods. By your description Fallout76 is Fallout+ wheels. Is it worth a buy ?
 
If you didn’t like Fallout 4 overall but also specifically because of the settlement building, then that kinda answers your question. Fallout 76 is pretty much all about settlement building. You can do quests and daily missions and stuff but it’s pretty much just about building your base. You also say you didn’t like Outer Worlds for many reasons, I’m not sure what exactly those reasons are, but I can guarantee you it’s a more reactive RPG than Fallout 76. There are missions and story expansions and stuff in Fallout 76, but once you’re done, nothing in the world changes. It’s the same shared online world. For example, the main story for Fallout 76 is to stop the scorched yet after doing every quest and killing the source of it, they’ll still be there because it’s an MMO. So whatever problems you have with Outer Worlds, compared to FO76, it’s a great RPG.

I have Fallout 76 because I played with all my friends when it came out. The only reason I would still play it today is to work on my write ups, but even then I mostly just use YouTube or the Fallout wiki for research about that game. If not that, I’m mainly going off what I remember. I haven’t touched the game since the Steel Dawn/Steel Reign DLC which I hated.
By your description Fallout76 is Fallout+ wheels.
Can you elaborate on this?
 
Yeah no probs. You mention the fixing of vehicles. Then motor driven traders which makes sense to a degree. In Fallout3 cars were still full of petrol/gas which is, was nuts. Base building in Battle Zone 1 is cool as. With Outer I found 'stuff' everywhere ie drugs or food buffs. Mainly it was a uniform fetish game lol dress your posse well and romp through it. The MMO aspect of 76 never appealed to me . So thanks for your comprehensive answer I will give 76 a miss. My son is the FPS online shooter X box type. I plod on.
 
Oh I see, nah there are no working cars in Fallout 76. The whole thing I wrote today about Morgantown and Foundation is something I made up. Morgantown and Foundation in the actual game is much more boring. This thread was created for people who want to rewrite Bethesda lore to make it more interesting or write their own lore.

That’s basically what I’m doing when I post all these things.
 
Ok, that's the first way I read it. It was descriptive so I wondered was it for a mod or just your imagination. I never knew or had heard of those locations so I looked up Morgantown and as you know it returns Fallout 76. So it's kinda a veiled compliment. After I read I thought hmmm maybe it's not a bad game so I asked.
 
You know speaking of working vehicles, there is no shame for adding horses and all kind of breeds of them that would spawn in post-apocalyptic condition. Of course we will inevitably get a nomadic raider empire that can cover hundred of miles territory as consequence, like worser Commanche.

But I know this is heavy. Yet I can't help but to wonder what fully realized in scope and scale, true to RL fallout world would be. As seen in All Roads comic how Vegas is very dense and the infamous depiction of NCR mounted infantry.
 
Last edited:
Back
Top