Hardboiled Android
Vault Fossil

Back when I was watching Star Trek I was struck by certain apparent similarities between the way that show is presented with Fallout 1 and 2. A lot of this just owes to a common Western setting, but the set up of someone travelling around, arriving at a strange place, being confronted with some political, ethical, or economic dilemma to be solved, and always with a sci-fi twist.I've always thought the prospect of plane travel in the post-war wasteland would be awesome, though I also want to limit how far they can go (I don't like the idea of transcontinental travel in Fallout, at least not yet.)
I also had an idea for how aliens could be rationalized in the Fallout setting (just government-mutilated people produced in a hidden base, UFOs just being hovercraft used for testing and kidnapping dissidents) and had the idea of a setting whereby the protagonist party gets access to one of these "UFOs", which is really just a sputtering slow aircraft in need of constant repairs, but it allows them to traverse vast distances across the countries... so the setting would just be a series of oneshots all across America.
Personally I have a knee jerk dislike of real life brands, but that's just a personal preference. I would say that guns feel a little different from other thhings, but I can't really justify that.I think using real companies sparingly in Fallout can be pretty interesting, it's been done before with real gun companies for example making some of the futuristic guns and laser weapons in Fallout 1, and I personally see no problem with it. I've since learned however that there actually is an alternate version of Lockheed in the Fallout universe known as Lockreed Industries as used in Fallout 3. I think I'd go with that if anything.